We turn briefsinto moving stories.

A 28-person animation studio crafting 3D narratives for film, advertising, gaming, and immersive media. Twelve years in motion. Fifty-two awards. Counting.

Two minutes. Twelve worlds. One cut.

SOUND ON · 4K · HDR

Updated 18 April 2026

00:24 / 02:18

CC  ⛶

CAPABILITIES

Six disciplines, one pipeline.

From character animation to product visualization, our pipeline scales from 30-second spots to multi-episode series — without losing the craft.

See full capabilities deck
FLAGSHIP DISCIPLINE

01 / 06

Character Animation

Hand-keyed performance and motion-captured authenticity. We build characters that breathe — with intentional weight, emotion, and silence.

Rigging
Mocap Cleanup
Lip Sync
Crowd Sims
Facial Capture

CRAFT METRICS

18M

Frames Rendered

Across 480+ projects

96%

Re-engagement

Clients return for next project

<2 wk

Sprint Turnaround

From brief to first cut

02

Product Visualization

Photoreal CGI for launches, e-commerce, and configurators.

Explore
03

Motion Graphics

Brand-led title sequences and kinetic identity systems.

Explore
04

VFX & Compositing

Particles, sims, destruction, and seamless plate work in Nuke.

Explore
05

Game Cinematics

Pre-rendered & in-engine cinematics for AAA and indie studios.

Explore
06

Architectural Visualization

Cinematic walkthroughs and stills for unbuilt spaces. Day-night cycles, aerial reveals, VR tours — engineered for the close.

OFFERINGS

  • Walkthroughs
  • Hero stills
  • VR tours
  • Day/Night cycles

Our Process
A pipeline tuned for narrative.

TYPICAL TIMELINE

Sprint (≤30s)

3–5 weeks

Studio (60–90s)

6–10 weeks

Campaign / series

12+ weeks

01

Brief & Discovery

Workshops, shot lists, and creative direction grounded in your team's ambition.

DELIVERABLE

Brief · Mood deck

02

Storyboards & Animatic

Beat-by-beat visual storytelling. Camera language signed off before assets.

DELIVERABLE

Boards · Animatic

03

Modeling & Rigging

Production assets — characters, props, environments — animator-ready.

DELIVERABLE

Asset library

04

Animation & Layout

Performance-driven keyframes. Daily reviews, weekly milestone gates.

DELIVERABLE

Locked animation

05

Lookdev & Render

Cinematic lighting, look development, and full-resolution render farm.

DELIVERABLE

Render-locked

06

Comp, Color, Mix

Nuke comp, Resolve grade, and audio sync with score and SFX.

DELIVERABLE

Master deliverables

Multi-engine. Discipline-aware. Audit-ready.

We don't marry one engine. We pick the right tool for each shot — and have built clean handoff between every department.

MODELING & SCULPT

5 specialized tools

Maya
Blender
ZBrush
Houdini
Cinema 4D

TEXTURING & LOOK

3 specialized tools

Substance Painter
Mari
Marvelous Designer

ANIMATION

4 specialized tools

Maya
Blender
MotionBuilder
Cascadeur

SIM & VFX

4 specialized tools

Houdini
Embergen
Phoenix FD
Marvelous

RENDER

6 specialized tools

Arnold
Redshift
V-Ray
Octane
Karma
Cycles

COMP & COLOR

3 specialized tools

Nuke
After Effects
DaVinci Resolve

PIPELINE & REVIEW

4 specialized tools

Shotgrid
ftrack
Frame.io
Syncsketch

What Our Clients Say

We rolled out a unified analytics platform in under six months. Production planners finally see the same numbers as finance, and weekly review meetings are half as long.

Marcus Chen

Director of Operations, Precision Components Inc.

The machine learning models DevWorks built for us cut unplanned downtime on two critical lines. The team delivered clear documentation and stayed involved through the first production release.

Elena Vasquez

VP of Manufacturing Technology, Norwood Industrial Group

They helped us move off spreadsheets without breaking existing workflows. Our engineers adopted the dashboards faster than any prior IT project we have run.

Robert Fairchild

Chief Data Officer, Meridian Process Systems

Predictive maintenance alerts now reach supervisors before equipment fails. We avoided three major stoppages in the first quarter after go live.

Sandra Okonkwo

Plant Manager, Lakeside Fabrication

The data pipeline work was thorough and practical. We get near real time visibility into inventory and supplier performance without adding manual reporting steps.

Daniel Harper

IT Director, Apex Motors Supply

Industries we love telling stories for.

Twelve sectors. Hundreds of briefs. Each shaped by its own narrative grammar — and each one we love translating into motion.

Advertising & Brand

34%

Film & Episodic

22%

Gaming · AAA + Indie

18%

Product & Architectural

14%

Other

12%

Advertising & Brand
Film & Episodic
Gaming · AAA
Music Videos
Healthcare
Automotive
Sports & Athletics
Theme Parks & LBE
Architectural Visualization
Product Launches
Education & Edutainment

Frequently asked questions

You get the master film at all required resolutions (HD/2K/4K), social cutdowns, motion source files, and project archives. We also include a brand motion guide on Studio and Campaign tiers.

Absolutely. We have a structured collaboration model for hybrid projects — your team handles direction and brand, we handle production. We use Shotgrid and Frame.io for shared review workflows.

Yes. Our in-house sound team covers SFX design, music licensing, and original score composition. Audio is integrated as standard on Studio and Campaign tiers.

Each production stage includes two rounds of feedback built into the schedule. Revisions beyond the agreed rounds are scoped and billed at a day-rate, keeping budgets predictable.

Yes. We have a vetted network of senior freelancers and partner studios we activate for feature-length or multi-market campaign work. Capacity scales without sacrificing creative oversight.

All IP transfers to you on final payment. We sign mutual NDAs before any brief exchange, and source files are delivered as part of the project archive.